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Pokémon: Let's Go, Pikachu! (Switch)

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    1 year ago
    Pokémon: Let's GO, Pikachu! and Pokémon: Let's GO, Eevee! are the first two titles of the main series to land on Nintendo Switch: it is not just two new games on a new console, but a real dream that is realized for many trainers from all over the world. The Pokémon franchise lands for the first time ever on a fixed console, allowing you to capture your favorite monsters on your TV at home: a fresh and immediate experience, which nevertheless did not fail to raise some perplexity too.

    Pokémon: Let's GO, Pikachu! and Eevee are two titles recognized as main to all effects by The Pokémon Company, it is not a spin off, epure their mechanics are very special, different from those that the players expected. Once again we are called to explore far and wide the Kanto region (First Generation of Pokémon) with the aim of completing the Pokédex, collecting all the monsters and beating the Pokémon League to become the Champions of the Region. The first novelty regards the fights, usually meetings in turn with a lot of strategy: they are still available against the rival coaches, but those relating to the Wild Pokémon have been completely removed, which will therefore not be weakened.

    This aspect of the gameplay is linked to another important change, related to the capture phase: now it is necessary to virtually launch the PokéBall against wild Pokémon, mimicking the movement of the wrist while firmly gripping one of the Joy-Con movement sensors of Nintendo Switch . The identification is therefore at its highest levels, but the system of capture adopted was taken by weight from the mobile title of Niantic Labs, Pokémon GO, and did not really convinced everyone: many would simply simply back off the possibility of weakening the Pokémon and then automatically attempt capture, instead of giving them berries and then "pretend" to throw a sphere against the screen.

    From a graphic and technical point of view Pokémon: Let's GO, Pikachu! and Eevee do not deviate too much from the cartoon graphics already appreciated in the past in the series, but with the necessary technical update from the point of view of details and polygonal models allowed by the hardware of Nintendo Switch, for a glance always generally positive and inviting; the style of Pokémon is once again immediately recognizable and accompanied by an excellent soundtrack made from scratch for the remake of The Pokémon Company.

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